Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Dec 22, 2005, 07:03 AM // 07:03   #1
Frost Gate Guardian
 
Join Date: Dec 2005
Location: The Netherlands
Profession: R/
Advertisement

Disable Ads
Default Looking for Warrior\Monk tombs build!

Hi, I'm looking for a good W\Mo build for an warrior, I'm new at tombs so i dont know the good build.. That's why i ask it here I hope Somebody here can help me with it

Thank you,

Niels
Deadly killer is offline   Reply With Quote
Old Dec 22, 2005, 03:54 PM // 15:54   #2
Ascalonian Squire
 
Join Date: Oct 2005
Profession: Mo/
Default

You could put points into smiting and use Judges Insight. IMO, its better to have someone else buff you up rather then stoping every 15 or so seconds to put it back on your self.

Or, you could use pure addrenaline skills and bring Succor or another enchantment and put that on your monks.

Don't bring self healing or stances. Leave the healing up to your monks and try to be pure damage.
Dasensai is offline   Reply With Quote
Old Dec 22, 2005, 04:04 PM // 16:04   #3
Frost Gate Guardian
 
Join Date: Dec 2005
Location: The Netherlands
Profession: R/
Default

Ehm. I'm looking for an build Not tips
Deadly killer is offline   Reply With Quote
Old Dec 22, 2005, 04:15 PM // 16:15   #4
Ascalonian Squire
 
Join Date: Oct 2005
Profession: Mo/
Default

Im much better at caster characters then I am at making warriors. But heres some suggestions.

Axe: 16 (superior + hat)
strength: 10 (minor rune)
Smiting: 9

Evicerate {E}
Executioners strike
Penetrating Blow
Swift Chop
Sprint
Frenzy
Judges Insight
Rez sig

Make sure your monks have hex and condition removals because they can really gimp your warrior if they are not removed.


You could use this pure addrenaline build below to help out your monks. This is probably better for team arenas when you have 1 monk:

Sword: 16
Strength:10
Protection: 9

Battle Rage {E}
Sever Artery
Gash
Galrath Slash
Final Strike
Life Bond
Succor
Rez Sig

Put the enchantments on your monk
Dasensai is offline   Reply With Quote
Old Dec 22, 2005, 09:51 PM // 21:51   #5
Forge Runner
 
dont feel no pain's Avatar
 
Join Date: Sep 2005
Location: Uk,Wales
Default

Quote:
Originally Posted by Dasensai
Im much better at caster characters then I am at making warriors. But heres some suggestions.

Axe: 16 (superior + hat)
strength: 10 (minor rune)
Smiting: 9

Evicerate {E}
Executioners strike
Penetrating Blow
Swift Chop
Sprint
Frenzy
Judges Insight
Rez sig

Make sure your monks have hex and condition removals because they can really gimp your warrior if they are not removed.


You could use this pure addrenaline build below to help out your monks. This is probably better for team arenas when you have 1 monk:

Sword: 16
Strength:10
Protection: 9

Battle Rage {E}
Sever Artery
Gash
Galrath Slash
Final Strike
Life Bond
Succor
Rez Sig

Put the enchantments on your monk
on the bottum one use life attunemnt insted of succor cause u will eventualy drain from it.
dont feel no pain is offline   Reply With Quote
Old Dec 22, 2005, 10:14 PM // 22:14   #6
Hell's Protector
 
Jetdoc's Avatar
 
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
Default

Quote:
Originally Posted by dont feel no pain
on the bottum one use life attunemnt insted of succor cause u will eventualy drain from it.
It's all adrenaline-based, so there's no worry about succor sucking him dry.
Jetdoc is offline   Reply With Quote
Old Dec 23, 2005, 08:16 AM // 08:16   #7
Frost Gate Guardian
 
Join Date: Dec 2005
Location: The Netherlands
Profession: R/
Default

Lol,

I'm a axe warrior so I'm now trying that one.. It is working great so far Only need the hat now for +1 axe mastery

But first i gonna buy a good shield lol
Deadly killer is offline   Reply With Quote
Old Dec 23, 2005, 08:39 AM // 08:39   #8
Krytan Explorer
 
Join Date: Aug 2005
Guild: Eternal Comrades
Profession: E/Mo
Default

Quote:
Originally Posted by Jetdoc
It's all adrenaline-based, so there's no worry about succor sucking him dry.
Whenever the target of succor casts a spell, the person holding the enchantment loses 1 energy. With two enchantments running, you get 0 pips of regen back, meaning after 20 casts or less, you will have 0 energy and the spells will end.

Rico
Rico Carridan is offline   Reply With Quote
Old Dec 23, 2005, 03:12 PM // 15:12   #9
Ascalonian Squire
 
Join Date: Oct 2005
Profession: Mo/
Default

Quote:
Originally Posted by Rico Carridan
Whenever the target of succor casts a spell, the person holding the enchantment loses 1 energy. With two enchantments running, you get 0 pips of regen back, meaning after 20 casts or less, you will have 0 energy and the spells will end.

Rico
No i've used that build before and the only time the enchantments come off is when you have negative energy regen. Even at zero energy when succor makes you lose 1 energy, it still stays on.
Dasensai is offline   Reply With Quote
Old Dec 23, 2005, 03:49 PM // 15:49   #10
Jungle Guide
 
Join Date: May 2005
Default

thats right you can lifebond and succor without worrying about them ending

but id use only one enchant and cast it on 2 than using up 2 slots and casting on 1
audioaxes is offline   Reply With Quote
Old Dec 23, 2005, 05:39 PM // 17:39   #11
Jungle Guide
 
Join Date: May 2005
Default

btw there are equally effective battlerage axe warriors

16 axe
13 str
use +20% axe mastery

battlerage
penetrating
dismember
axe rake
executioners
disrupting
succor(or drop str to 12, prot to 6 and bring life bond)
res

Ofcourse this one isnt as powerful as the vicious BR gash->galrath->final combo but it does give a bit more utility that is sometimes needed against that tough monk TA monk with axe rake to prevent kitting and disruptive chop which can almost singlehandedly be the decided factor in a 4v4 match if a lucky swipe hits a crucial monk skill against a monk that dies hard.
And then you get to spam penetrating blow every 3 hits which can usually turn out to be a 70-80ish damage attack with no breaks in dps from a complete drain from final thrust.
audioaxes is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Warrior New Tombs Build vncanadian The Campfire 31 Jan 29, 2006 08:21 PM // 20:21
Warrior Build for HoH and Tombs Talin04 Gladiator's Arena 2 Dec 07, 2005 09:48 PM // 21:48
Sharpe_116 The Campfire 2 Nov 02, 2005 06:57 PM // 18:57
Tombs Prot Monk Build - Suggestions? Mana Sama X The Campfire 16 Aug 19, 2005 01:01 PM // 13:01
Tombs Anti-Monk Warrior : Thoughts please th15 The Campfire 1 May 24, 2005 05:28 AM // 05:28


All times are GMT. The time now is 07:22 PM // 19:22.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("